Designing for Persuasion
Designing for persuasion really takes us back to the user. Most if not all the questions about designing persuasive interactive systems have a deep dependency on who the users are and what they value.
We should remember this when faced with the opportunity to attend a workshop (or read a book) on persuasive design. Most of these are usually based on generic ideas of users.Dan Montano authors a transdisciplinary blog about ways of thinking for the 21st century.
We should remember this when faced with the opportunity to attend a workshop (or read a book) on persuasive design. Most of these are usually based on generic ideas of users.Dan Montano authors a transdisciplinary blog about ways of thinking for the 21st century.
Comments